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AI Insights · Timothy · October 2024

Top 5 Third Person Games in New Zealand: Q3 2024 Performance

Explore the performance trends of the top third-person games in New Zealand during Q3 2024, with insights on downloads, revenue, and active users.

Top 5 Third Person Games in New Zealand: Q3 2024 Performance

During the third quarter of 2024, the top third-person games in New Zealand showcased a variety of trends across downloads, revenue, and active users, as reported by Sensor Tower.

Last War:Survival from FUNFLY PTE. LTD. saw a notable increase in weekly revenue, peaking at approximately $75K in mid-September. Weekly downloads fluctuated, starting at 5.3K and reaching 6.9K by the end of September. The game also experienced a rise in weekly active users, from 15.4K at the beginning of July to over 20K by the end of the quarter.

Subway Surfers by Sybo Games ApS maintained steady weekly revenue, hovering around $400. Downloads began at 4.1K, with a slight increase to 3.7K towards the end of September. The game's weekly active users remained robust, averaging around 64K throughout the quarter.

Race Master 3D - Car Racing from SayGames LTD displayed a downward trend in downloads, starting from 4.1K in early July and dropping to 816 by the end of September. Revenue followed a similar pattern, peaking at $337 in mid-July before declining. Active users decreased steadily from around 18.1K to 9.6K as the quarter progressed.

Going Balls by SUPERSONIC STUDIOS LTD had a consistent performance in terms of weekly downloads, ranging from 1.8K to 2.8K. Revenue remained modest, with minor fluctuations around the $100 mark. Active users showed stability, averaging approximately 13K throughout the quarter.

Highway Overtake - Car Racing from HYPERMONK GAMES saw a growth in weekly downloads, beginning with 8 in late July and climbing to over 3.2K by the end of September. Revenue saw a gradual increase, reaching $317 by the end of the quarter. Weekly active users also grew significantly, starting from 1.5K in late July to around 7.7K by the end of September.

These trends highlight the dynamic nature of the gaming market in New Zealand, with each game experiencing unique patterns in user engagement and monetization. For more detailed insights, visit Sensor Tower's comprehensive reports.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2024